DOG DAZE
A downloadable game
Main character Doge is a homeless dog from the dump. And the Dog Mafia in control of the neighborhood is keeping him from finding a home. So he has to bring down the Dog Father to be free to live in this neighborhood without being driven out. The owner returns home during the battle, sees the homeless and decides to keep the homeless dog, much the the DogFather's dismay. He could hurt the other animals, but he just wants to be friends and their neighbor so he's being careful not to.
The objective is game is to play Doge and go into each room and pick up items needed to bring down the Dog Father, which is located in a bin. There will be other dogs/cats trying to prevent you from obtaining the items and you must not be caught and can't hurt them.
If you get caught, you will be re-spawned to the street and try again.
Control instruction:
- WSAD or arrows on keyboard for movement control
- 'C' for picking up an item when the player gets closer to a bin in the rooms.
- 'Space Bar' for movement boost.
Credits:
Programmers: Arthur Lee, Haru Lee, and Peter Wi
Artists: Ashley Hooper, Josef N Patoprsty, and Johnny Oyianakis
Composers: Toby Rodrigez and Andrew Conner
Audio Designer and Integrator: Michael K Kim
World Builder/Story Writer: HEB
Status | Prototype |
Author | MKK SOUND LAB |
Genre | Adventure |
Tags | 2D, dogdaze, Ludum Dare 45, Unity, wwise |
Install instructions
They should be playable after unzipping the file.
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